Weapons and Large Props Policy
For the safety of all attendees at GEEK-IT!, the following policy will be strictly enforced. Cosplayers are expected to read and comply with the policy. Failure to follow these policies might result in a ban from the convention.
If you wish to submit a weapon or large props for special consideration, please send us a email to email@example.com prior to the cosplay contest before the 28th of February 2019.
- GEEK-IT! attendees, exhibitors and staff must comply with all Federal, Provincial and local laws and regulations regarding weapons, imitation weapons and props, as well as their usage.
- All weapons must be easily distinguishable from real weapons and must be constructed from safe, lightweight material. Approved materials are: rubber, plastic (PVC, worbla, etc.), foam, cardboard, wood and papier-mâché.
- NO prohibited weapons (as defined by applicable Canadian Laws). Examples include (but are not limited to):
- Balisong (or “butterfly knife”) or switchblade/drop-blade style knives.
- Nunchucks, tonfas, shurikens, or similarly restricted martial arts weapons which are illegal under the law (foam models of these items are permitted).
- Law enforcement items such as batons, tasers or maces.
- Incendiary or flammable weapons are prohibited, including any items that are capable of igniting sparks or flames, burning, exploding or combusting.
- All weapons must be holstered, sheathed or slung in an approved fashion.
- All weapons or large props must be checked and authorized by the Weapons Masters at the registration tables before going inside of the convention. Upon approval, GEEK-IT! Staff will mark your weapon(s) with a special symbol. Tampering with your mark may result in confiscation. If your mark is damaged, you may report back to the Weapon Master to receive a new one.
- Any weapons that is deemed dangerous by the Weapons Master must be left in the storage area or in the safety of your car. Please note that attendees has the responsibility to recover their weapon/props when they leave. GEEK-IT! will not be responsible for any item left in the storage area after the convention’s end.
- Horseplay (of any kind, whether participants are consenting parties or not) with weapons will not be tolerated. All persons participating may be sanctioned depending on the nature of the severity of the offense. Any complaints regarding this subject will be dealt with immediately by GEEK-IT!
- Failure to comply to any of the above rules will result in any or all of the following consequences:
- Immediate loss of the privilege to carry weapons.
- Confiscation of the weapon without possibility of return.
- Expulsion from the convention without refund.
- Any act of gross negligence or public endangerment may result in criminal charges beyond the control of GEEK-IT!
The decision of the Weapons Master and GEEK-IT! coordinators are final and will be strictly enforced to ensure a safe environment for all convention attendees.
Guns and projectile weapons:
- Actual live fire arms are not permitted under any circumstance!
- Airsoft guns, BB guns, paintball guns and dart guns are not permitted.
- All prop firearms must be incapable of firing projectiles and have an orange cap on the barrel. Projectiles or any type of ammunition are forbidden.
- Nerf guns are allowed, but ammunition of any kind (foam or otherwise) is prohibited. Nerf guns must have triggers zip-tied to prevent guns from firing.
- Costume bows are allowed, as they are not strung and cannot shoot projectiles of any kind.
- Edged weapons are NOT permitted under any circumstance!
- Blunted metal weapons MAY be permitted at the discretion of the Weapons Master and the second in command on a case-by-case basis.
- Small, lightweight, metal objects like Sonic Screwdrivers, Lightsaber handles and umbrellas and wooden wands a la “Harry Potter” are allowed, but must not be used as functional weapons. These items will all be subject to weapons check.
- Wooden weapons will be permitted as long as they follow the weapons policy.
- Please try to keep the weapons light and easy to manage to avoid hurting people by mistake.
- Plastic weapons will be permitted in most cases as long as they follow the weapons policy.
- Weapons should be kept light and easy to manage to avoid accidentally hurting people.
**NOTE: Even if a weapon meets the criteria of the clarification section, it may still be rejected if it does not respect the weapons policy. Please contact email us at firstname.lastname@example.org if you have any questions or doubts about your weapon.
Credit goes to Otakuthon for helping us with the weapon rules.